Hi guys. I'm having a bit of trouble with animating these characters for a game I'm working on. I opened these files for the first time in months and for some reason the values for my Ik/control points in Maya's channel box all have blue beside them to indicate they're constrained. They weren't like this before and I…
In the shoulders inputs, there is a HIK_Controls_I, what does that do? I also see there's a number of pair blends coming out of the shoulder, it probably has some coming in. Use the node editor instead, select your shoulder control and graph the connections there, the hypergraph will more of a nightmare to sort through.…
no Hayden Zammit said: whoops - I meant the hypergraph https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-5EC40DB1-FBD9-4553-A2FD-6D3508C9B868-htm.html