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Maya animation. My control rig/ik points are constrained all of a sudden.

polycounter lvl 12
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Hayden Zammit polycounter lvl 12
Hi guys.

I'm having a bit of trouble with animating these characters for a game I'm working on.

I opened these files for the first time in months and for some reason the values for my Ik/control points in Maya's channel box all have blue beside them to indicate they're constrained. They weren't like this before and I really need them to go back. It makes it impossible for me to copy and paste values from say, one arm to another. I also can't animate a single attribute if I want to.

Here's a screenshot:




Any help would be greatly appreciated. Cheers!

- hayden.

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