Hey guys, first ever post here :) Im currently working on my first "real" high-poly model, aka I want a mesh whose detail level could be controled with a subsurf. The idea came after seeing the wonderful realization of Stephanie Nieves "Biomodem" after some concept of Stålenhag…
Hay man, so far it's looking awesome! really good attention to detail etc. I would love to see more of your work, if you have it you should totally link it in your signature with a hyperlink. In terms of some details that seem quite complicated, there are ways around this. One method is using floating geometry. So for the…