all right, however , what should I use I am going to bake one object with different pieces (high and low pieces) in one single texture-atlasing? here an example. there are many objects ( high and low) . all of them are separated , to avoid issues? however I need in this case a only one single map . What do I need ? Do I…
You just have to name separated pieces and export them to substance separated, note that you need to export all the high pieces separated from the low pieces. Example if you want everything in one texture set/single map: 1. Assing one material for them all. 2. Name and separate them properly. Barrel_high Barrel_low…
You are overcomplicating everything, i will try to be a bit more specific with the example. 1. Assing one material for them all. 2. Name and separate them properly. Barrel_high Barrel_low Stair_high Stair_low 3. Export the Stair_high and the Barrel_hight in one FBX (Don't combine them) 4. Export the Stair_low and the…