Artstation link for 3D Viewer and Final Render: https://www.artstation.com/artwork/BmVvvD Hi everyone, This is a project Iv'e been working on for a while. It's a TAR-21 with the following attachments: * EXPS2-2 Holographic Sight with G33.STS Magnifier * FAB Defense Integrated T-Grip Foregrip & Light Holder * FAB Defense…
Hi everyone just another update. I finished my secondary details and added some damage. I usually have a hard time with creating interesting and natural damage on my models so any feedback on that part would be very helpful. My next step is to add tertiary details using Quixel NDO. Like always any feedback is always…
Hello everyone, just another progress update. I finally finished the normal map bake for the attachments. I decided to use a cageless bake because of all the awkward shapes, but it was my first time using it so it took me a while to figure things out. But now that I know what I'm doing I'm pretty happy with the results and…
Hello everyone. It's been.... it's been a little while. For various reasons it took a lot of time for me to get re-motivated to finish this but I wanted to finish it eventually. I took the advice of Zi0 and changed some of the roughness/color variation. I think it came out really well especially the lighting which is rare…
It looks to me like the scale of some of your accessories is off. Check the size of the laser pointer compared to the weapon. This may involve looking up the actual sizes -- a bit of a chore -- but I'd be really surprised if that laser isn't significantly larger in relation to the weapon. Also, the position of the reflex…
Hey, a bit late but I think it turned out pretty well. Definitely a big difference after you took the time to take in some critiques and rework the textures. Well done. I think I mentioned before, but I still feel that the scale of the accessories is off. Not so much to matter to most viewers I imagine, but I'll just…
Try some different lighting and use a HDRI It is an improvement and the materials look more varied Try add some color variation, these metals and plastics are not just gray shades, they have some hue usually Also many of your edges are too sharp which hurt the model, especially around the attachments and magazine. The…
Just a quick progress update. I realized I should probably post more frequently so that I can get feedback sooner rather than later. I added some more exaggerated grunge and edge wear to my textures. I still need to go back and add some more variations and grunge to more spots, but I wanted to see if I'm heading in the…
Hey guys. Iv'e been working on the textures like suggested. I decided to add a Persona 5 themed texture, but I'm not sure if it's too tacky or not (I even thought of a cool name to call the skin too), so I wanted some feedback on it. I'm still messing with the roughness and color variations, but I wanted to see if the…