Hey! Let´s say i have 2 Meshes in zBrush. One Mesh is the Mesh for sculpting and the other one should "block" it. I want to sculpt without intersecting.So no matter how i sculpt, the sculpt mesh and the "block mesh" should never intersect each other. Can i activate that somewhere? Thank you!
Thanks Musa! I managed it now a bit different. First i sculpted without to worry about Intersection.Then i just merged the two meshes together and re-dynameshed the sculpt. The "Block" mesh served as a Booler, so my sculpt gets the shape of the "block" because of the bool operation/dynamesh. Thank you anyways!