It's not uncommon for an animator to know how to rig. Usually the first person that gets hired in the animation department is a technical animator that mostly knows how to rig but can animate. Then as things grow, dedicated animators are brought on and it isn't as important for them to know how to rig. It is easier to…
Hey Kanga, Thanks for you supportive reply. Actually one of my animators friends told me exactly what you said, but however I use Maya as my main software and of course Zbrush, the problem here that I can't find a proper series tutorial for animation. It is true that the web is fully loaded with tutorials but again I'm a…
Rigging and animation are definitely two different practices and they are very different from each other. I'd suggest you start by animating some pre-rigged free models from Cubebrush or other websites. After that, if you want to animate your own characters, you can try rigging your own models. But rigging is a whole…
Hey guys, I'm a game artist and I would love to engage into animation, but before doing so I would love some guidance on where to start from? for example should I need to understand and do rigging and inserting bones before doing animation? etc etc Thanks in advance
If you are a game artist and produce assets for use in a game engine then its pretty important to know something about the rigging and animation of those assets. Even if you are just sculpting concepts you don't want to be making things that can't be used. I suppose it depends on how much time, money and what you…
Thanks a lot mate, I will try what you told me about. Correct me if I'm wrong, is it mandatory for an environmental artist to know character animations?
This youtube channel help me to begin in learning animation: https://www.youtube.com/channel/UCR4oFFjKQKHj_fCOkBLH61w Try first the bouncing ball and if you enjoy it and want to go deeper. You can read:The Animator's Survival Kit