Hey all I am trying to use the megascans bridge live link with unity. I have followed the instructions as per this video: https://youtu.be/okUua_UjALs - namely, i have the latest version of bridge, 2.2.45, and i have imported the unitypackage so I have the quixel.megascans editor thing installed in my unity project. When I…
Hi, i discovered the problem as well. Yesterday I spent about 4 hours tweaking all setting right. I got it to import the individual LOD-Files, if they were selected in the export-popup in Bridge. But if I select "High-Poly" it just imports the material and some other little things, but no single prefab. I manually tried to…
got it importing the fbx and creating the prefab, i had to make modifications to MegascansImporter.cs - https://pastebin.com/XTvGnb05 also... right now in the code if you had selected to export the "high" mesh in bridge, the unity code is not doing anything. it only imports meshes if you have selected an LOD:
Just a quick heads-up guys, If you're not getting certain textures show up (particularly normal maps), please make sure you're exporting to LOD0, and the texture export format is set to jpg. The importer does not import EXR format by design, that option will be removed from bridge (unity specific) at some point soon.
i sat down and took a look at the source code for a few minutes, it appears the unitypackage was hard-coded for windows style paths using "//" as the directory separator character, and \n for the newline character. That appears to be part of why it's not working on mac osx. I'm still working thru all the code, ill post…
High poly import will be in the next update to the importer. But for real... the high poly models are several million polygons, they are NOT game res assets.
Hello! I'm still undecided on how to handle the high poly mesh import, some of them are insanely dense and likely to crash Unity. I might just add a popup dialogue that asks if you want to fall back to LOD0 instead. Your thoughts here would be valuable. Would you mind being more specific about this? Which part of the…