::I started with digital tutors they are good at bring you up to speed -> none to advance level range [I remember this one been fun Digital-Tutors - Quick Start to Rigging in Maya , you rig one blue guy and cartoon T-rex and bunch other stuff , either digital tutors or 3DMotive tutorial is good place to start ] after I was…
I don't know what is your current experience level with rigging is but if you want something more advanced and complex you can check Farley Chery stuff , he have few tutorials with digital tutors Also CGcircuit - Skinning with nCloth Part I and II
Actually, I would absolutely love to hear how people self-taught themselves how to rig. Just getting an idea of what you guys went through would help me tremendously! Edit: Posted this before I saw your comment, Carvuliero. I don't think I've seen the Farley Chery tutorials yet? Would you recommend them over the tutorials…
That would be amazing if I could get those books from you. And I'll check out that tutorial on DT. I don't think I remember seeing the Biker Character tutorial before.
That's awesome and inspiring to hear. I really appreciate the time that you've taken to answer a lot of my newbie questions. Unfortunately, I have several more to ask :wink: * What tutorials did you use to study? * Are they the same ones you've mentioned in this thread? * Have you ever gone through the Animator Friendly…
nCloth it simulate realistic fat and skin deformation it for cinematic so you might wont need it for a while just be aware it exist Farley Chery rigs are fairly complex so you might want to master basics first , if you are not happy with Delano I can suggest 3DMotive - Bipedal Rigging Series Part 1-2 as alternative I dont…
Hi everyone! I've been mainly pursuing vfx for the last year or so, but lately I've been wanting to make the jump into 3D --specifically rigging and animation with Maya. While there are many tutorials out--too many, in fact--it would help me tremendously if there was someone who could guide me on a path. What I'm mainly…
Awesome! I'll just keep at it then and go over those tutorials you mentioned, and I guess I'll put Mel/Python to the side until I feel that it's needed. Thanks for the help and inspiration.
I can suggest few tutorials till you find mentor : The Art of Rigging its old but cover everything you need to know about rigging and mel coding + a lot of scripts you can learn from CGcircuit - The Base Skeleton /CGcircuit - Biped SkinningGnomon Character Rigging Axel/The Gnomon Workshop - Creature Rigging for Production
I suggest you ask in the animation section of the forum[http://polycount.com/categories/animation-showcase-critiques ] as well not sure how many people actually reading education section I can send you art of rigging book if that's important for you Maybe check on digital tutor Rigging Game Characters in Maya [biker…