It depends on the studio, but a lot of it revolves around art integration and the aftermath. I think there were a few talks over the years at GDC talking about the evolving role of a tech artist, but it is hard to define. I know a while back only riggers / character TDs were considered to be 'technical artists', but that's…
So this is a topic I've been thinking about, and discussing with some friends and colleagues for a while. It came up recently on someone's social media and it kinda spurred me to make a post here because I'm really interested to hear people's opinions on it: What is Technical Art? What does a Technical Artist do? How do…