? https://forum.sketchfab.com/t/alternatives-to-animating-uvs/12830 they don't support it i guess people get around it with flipbooking the mesh IIRC https://help.sketchfab.com/hc/en-us/articles/203058018-Animations#timeframe or maybe blendshape/morph target trickery
So I am trying to pan a texture across a mesh in Maya 2016 for use in Sketchfab. I have tried keying the UV offsets in the place2dTexture node which looks great in Maya but there are no keys in the timeline. When I import my model into Sketchfab there are no animations detected and the texture does not pan. I have also…