Hi all, would like to ask something which I have been trying to find for quite some time and that would be finding one to one mentorship for doing 3D environment. As I am a really slow learner, I have been trying to find a mentor that is able to mentor me on a one to one basis for stuff for improving my portfolio and using…
There are a few things i'd like to say. First of all keep creating stuff even in times when you feel insecure :) . Secondly,i believe you need to start observing more in-detail the stuff you make.I saw your portfolio and for me, it seems like you want it to look good in general and have some kind of balance, but when i pay…
@jamestreno are you looking to focus on characters or environments (or something else)? I know that there are a few pros around here that offer mentorship programs. https://gumroad.com/l/bBrIc I think Josh Lynch still offers a monthly Substance mentorship too These programs are likely to be focused on a specific discipline…
Thanks for the comments, I understand that being a good artists takes years and sometimes decades in order to reach a amazing artist level and it definitely wouldn't happen overnight @CrackRockSteady Here are some examples of personal work which I have done, https://www.artstation.com/jamesong Currently I believe I have…
The people who are defining "today's standards" certainly all didn't get a private mentorship. So you think you are a slow leaner... I'd bet that there is dumber people than you making cool shit in the industry right now. It would be nice if we all had a personal teacher to take all of the difficulty of learning through…
@CrackRockSteady I am looking to focus on realistic environments where I can keep up to date with today's industry workflow as I have been struggling a lot using game engines like Unreal or Unity Would check those out :) Thanks a bunch.
It's also worth asking, how long have you been working at it? Becoming an amazing artist isn't something that is going to happen overnight. The games that you are talking about trying to match in terms of artistic quality are made by teams of experienced artists. You can't expect to follow a few paid tutorials and start…
Hi Larry, thanks for the tips, will def look through the suggestions! :) Will def take your comments in the future as well when I do my work, i've did try a couple of PBR and lighting tutorials very closely but when it was time to implement in my personal work, it was quite hard to replicate the same quality like how the…