I want to pose a single subtool, therefore, I used ZSpehere rig with Adaptive skin. But it removes the UVW. Is there a way to pose a single subtool using a ZShere rig and not remove the UVW? Transpose master only works on multiple subtools. Steps I used: 1) - Created ZSphere rig 2) - Attached Mesh in Rigging menu 3) -…
I copied the UVW's with 3dsmax from the unposed to the posted version, but I would rather have to prevent the UVW's from being removed during the rigging with ZSpheres + Adaptive skin.
Yes, it loses the UVs but it should not be a problem. Normally you rig the lower subdivision of the model. The geometry needs to be transferred to the original model. For that you save it as OBJ and import it when the lower subdivision is active in the original model. This will recover both the subdivisions and the UVs. Or…