Nice work. I am working on rigging and animating (using purchased animations) some characters right now as well, although my models have a lot more vertices than this. I've learned a few things so far that I can share. 1. The topology is one factor among many that are going to determine how well you model looks during…
Greetings! This is my first time making a model that will utilize morph targets, and it seems that once I set them up I won't be able to easily touch up the model since verts can't be added or removed, so I'd better get it right at the beginning. Not only that, but the base model is to be androgynous so that it can be…
Ok I've followed all your guys' advice (or at least attempted to) and got to this: https://skfb.ly/6yBEA I completely redid the torso topology, most noticeably giving the stomach a lot of tris after realizing how bad it looked on really fat characters. Then I shaped it more to the female anatomy pic posted here and stole…
1. The style is supposed to look realistic. 2. Yes, but I won't have them modeled on the sub 1k tri version. 3. When I modeled the breasts and stomach they were a lot bigger then I scaled them down. 4. Not all of the time, it's a game where you can choose your clothing/armor piece by piece but you can also wear nothing…
Is this going to be cartoony or asian hand painted character ? Do you really need to work that low ? Do you need toes ? How are you going to support character with bigger breast or fat character with this topology ? Are they going to be nude all the time ? Most form are not anatomically correct and topology is all crooked…
To fix your forms you can use something similar to image below she is pretty balanced For topology itself check the link and second image Link: https://www.artstation.com/artwork/eNq43
Do a quick rig, put into the most extreme poses you'll need. Touch up the weighting as necessary. That is a fast way to answer questions about the topology. So if it's a shooting game, make sure you can kneel correctly. If its a fighting game, make sure the leg can go high enough for a roundhouse kick, etc. Also, the way…