Ah ok that worked thanks a lot man. One last question, did you do a lot of work on the images in photoshop after you got the initial renders out of Arnold? Your images seem to have a nice painterly effect that I'm not getting directly out of Arnold. Thanks.
Character was create in Maya, Zbrush and rendered with Arnold. For hairs I took maya interactive grooming. Model was hand sculpted without any scans, textures hand painted in Substance Painter. See more on my Page
Looks good. How did you get depth of field going in Arnold? I am trying to use it one of my own projects similar to this, and it's not working. I'm applying the focus distance relative to how far Maya is telling me the camera is from the model, but it's still not working. =/