Hey, BIGTIMEMASTER--> there is for 100% not UVs problem, because I have tested it making the same things on the simple cube. I created a cube then made a hair geometry from xgen and the result is the same. I have baked hair on the sides of the mesh that should be clear. My only suspicion is that the hair are projected to…
This problem could easily be way beyond me as I don't know anything about xgen, but the only thing I can suspect is a UV problem. Can you upload a picture of your UV's? And maybe a side by side with the UV layout and a checker texture so we can see and be certain that things are going where expected. And double check you…
Hey guys, I have a problem with baking hair on the texture. I have created hair in Maya with Xgen then I converted them to the curves and then I make "curve to tube mesh", after all, I have my hair as a polygons and I want to bake it to the texture on my head mesh. I am using xNormal (the same issue is when I want to bake…