So, I textured my low poly model and what I got is just texture maps exported... That's it? Just maps? Why can't I export the whole textured model? How can I use those exported maps? Can they be added to animated model in Unity or Maya?
I'm not sure I'm understanding the problem you have. Textures/maps are just images cut to fit the model's unwrapped polygons (UV map). The rendering engine then takes those images and wraps them around the model as per the UV mapping, pixel by pixel. Which textures/maps are associated to which model is stored inside your…