Hey, I'm new in CG world and there is lots of things for me to learn. I have one question: After animating the base mesh how to project a high poly sculpted detailed model to it? I assume it can be seen only after rendering, yes?
Thank you for your rich answer. Detailed high poly model I do in Zbrush then retopo it in Maya and continue everything in Maya. You said the projection is done before animation but on every video i've seen people rig and fully animate only base mesh and then they show the rendered results with magicaly projected high poly…