@Dharma as @throttlekitty already said, just open your .ma file with any text editor and replace all "-nan(ind)" with 0. I tried this on your file and it worked.
@hueyang When things like this happen, you'll want to check the script editor for errors. In your case some UVs got corrupted, which gave this error: "Invalid use of Maya object "ind"". Maya still doesn't recover from this error, so the rest of the scene gets borked on load. Having a .ma file made this an easy fix, you can…