Sup guys, My goal for my portfolio from now on is to tailor my projects towards the studios here in Vancouver. There's some pretty cool studios, and one of the games which I think is quite suited towards my desired art style is Gears of War, from The Coalition. One of the things I looked for in concept art was an…
Created the archway. Everything is baked, has a rough texture thrown down, and has a good collision. So far I'm kind of taking the texturing of each asset half way and moving onto the next asset. Later down the line, I might add the majority of the grime by texture painting in UE, so each asset looks slightly different.
nice dude, I would start with all the large architectural forms first and blockout the whole scene before making any props. This is a big mistake a lot of jr environment artists make, creating random props first and then getting discouraged because they feel like there is so much more to do. I would block out the scene and…
Oh geeze, where to start. After the computer broke down/repaired I had to move and finally am back at things. Became pretty upset with myself when I noticed how long I've been working on this project. I've booked 1 week off work next week and have the goal to be finished by the end of the month. Wine cupboard created,…