Looking great guys n gals! @jewski-bot Love the texture work! What are you using to texture? I think adding some lighter, worn areas to the protruding parts of the grip wrap will give it some depth. Also maybe changing up the star hues a bit so they arent all the same. Looking great though!
@kadeschui, thanks for your feedback. I used the last 2017 release of Substance Painter for my texture map. I can't say its 'true' PBR workflow since I cheated a bit and used the Curvature input map in the base color slot to a fill layer. Then, I applied a levels effect and tweaked the sliders until I got something that…
So many WIPs have made their way in the past few days, I'll try to get to them all, but no guarantees. I'm holding off on further updates until I at least have the baking done. But as this is a feedback post only, let's get on to the critiques! @Dethling, I'll start with yours first. You've done a reasonably good job with…