here is a t-shirt I recently made using MD, Topogun and Substance designer. Its the first time I have actually exported an item, retologised it and exported it to Unity, I can see lots of areas which need improvement such as the collar around the neck line etc. I have done lots of work in SD, and lots of stuff in MD but…
Yeah that's the one, it's a Baker rather than a node though so you can run several at the same time It projects whatever is applied to the uvs in the source mesh to the uvs in the target mesh so what you get is the same appearance on different UVs. It sounds like what you want is not that though. What I guess you want is a…