Hey everyone, I am new in the community. I am working on this animation scene and have just finished animating the morphers on all models and wanted to export in FBX. 1st issue is, the morpher animation does not work when exported in fbx. (tried to cut/paste the morpher and skin modifier from the stack) still not working.…
It helps to put your program name in the topic title, so people who know the program can help more readily. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#use What program are you trying to load the FBX into? It sounds like you're using 3ds Max? Which version? Particle View is…