Hey everyone, I am new in the community. I am working on this animation scene and have just finished animating the morphers on all models and wanted to export in FBX.
1st issue is, the morpher animation does not work when exported in fbx. (tried to cut/paste the morpher and skin modifier from the stack) still not working.
The second issue that is as soon as the model is exported, dozens of "particle views" appear out of nowhere.
Has anyone come across this before?
Replies
http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#use
What program are you trying to load the FBX into?
It sounds like you're using 3ds Max? Which version?
Particle View is an invisible helper object created by Particle Flow. You can safely ignore them. If you really need to remove them, Reset then import your model into the fresh scene.