Hey guys, I have a problem with material id order, let me explain the whole situation. I received a car model in 3ds Max and have to do a work with it. Since i really do not like the 3ds i decided to make this job via blender. So the model has few uv map according to the material and materialid. Blender imports it…
Beware though, .3ds format breaks the mesh along uv and hard edge seams, and only supports 8.3 file names in its materials (8 characters maximum for texture file names, with 3 characters maximum for extensions).