Hey Joe, It's me again - I'm curious what best practice is for reloading/updating high res or low res meshes is, and what the limitations or caveats might be? How much can the geo change, or vert count etc. And when I am painting a skew map - is that "transferrable" or saveable to an updated mesh, or possibly a different…
When meshes are reloaded we try to preserve as many settings as possible. The important thing to keep in mind is that you should keep the name of the meshes consistent, if the mesh names change when you update the file, it may register as a new mesh and/or baker group. Assuming naming is consistent, we can preserve: *…