quick up date -the displacement map works fine in mental ray. so I just have to work out wy this is nuts in Arnold. oh... and why the normal map is still crazy
so I’m learning how to use zbrush and I’m at the end of my first mini project. I want to export the Usual maps but nothing appears to be working correctly. I remember having a hard time with the same process in mudbox so I’m pretty sure it’s easy to solve.....I hope my displacement map seems to not be displacing at all.…