I was setting up the file again to send over and testing it on 1.5, and the straighten function is working as you say it should... weird, no idea why it wasn't working before, I didn't do anything differently: just a default unwrap, moved the shell out of the 0-1 square, selected the edge and then hit straighten. If by…
Thank you all for your interest.As you said, it works. I've been committing some fixes lately, if you see a certain tool not properly working please report it. Blender 4.0 have massive performance gains and although the Python API have changed a lot lately, most old code is still supported in this version, maybe becomes…
Thank you for all of the work you put in, I should have clarified I was sticking to 3.6 for unwrapping for my project because as of 4.0 Blender's unwrapping still isn't all that great without addons like textools. I hope one day the editor gets a serious pass. I see that you closed issue on the straight function,…
For me it works with a similar topology in the latest release (1.6) and Blender 4.0, can you confirm? If it's not fixed please send me a test file so I can try to fix it.
It's a known issue, a re-install seems to work if you get it from the mast branch on github: https://github.com/franMarz/TexTools-Blender/issues/177 However it seems some things don't work quite correctly, like the straighten function. It has also been reported on the issues tab. This is the first time I've had a Blender…
^ Just wanted to express my gratitude, really appreciate the work you'd put in as well as renderhjs for maintaining - developing this toolset. I'd initially tested 3ds Max Textools version back in 2016 alongside Max's modifier stack, when thinking of making the switch from Blender then. Oh man! simply an all-round sublime…