Hello Everyone, I'd like to know what is the better alternative for substance painter, as substance painter is too heavy on my computer hardware , is it MARI or Mudbox to use?
I'd try mari Personally If i couldnt use substance. I used it a few times, and theonly reason i dont use it is because substances does a good enough job IMO. 3D coat is also good, I use that whenever I feel like changing things up.
Mudbox used to be relatively light and fast to use, don't know whether it's the same now and how viable it is for PBR texturing. 3dcoat has PBR painting features and an ability to create 'smart' material presets. I didn't seem as versatile as Substance Painter when I used it, but it wasn't too bad.
I love painting on the paint buffer and project. There is a lot you can't do because of this in mudbox. It took time but that is something i really miss when using substance painter now as I can deform my paint before i project it, among other things. And considering all hero characters are done in Mari at work, I have to…
The entire alien Covenant spaceship had barely any hand painted things on it. I setuped the mari archive allowing texturing it without any brush strokes. The only ones we did was to apply all the stickers and some specific dirt / stains on certain modules at the end of production. Most of the movie it's bare mari…