@AnthonyAnimation Sorry this is coming in super late (things have been crazy busy), but here's my workflow for this shot. Hopefully, it helps! A few things first. I got this character from @zaphk and I rigged it up using Rapid Rig. I haven’t rigged or painted weights in a long time so it’s far from perfect. But I’m still…
Hey folks! Finally had a chance to get my first pass animation done. I'm thinking this is a rogue/assassin type character who like to hunt down and gank his opponents. My inspiration/reference is an anime ninja type right like Naruto mixed with a raptor run. (Trying to get a predator type feel.) Let me know what you guys…
Hey everyone, A little late to the party, but here's my work in progress thread! I'm gonna try to rig up and animate with this Munkei character. This amazing character was modeled and textured by the super talented @Zaphk. Thanks so much! WIll do a few rig tests soon. FIngers crossed it works out well!
Here's a few playblasts of my Ult animation. Here I'm trying to focus on the "monkey-ness/acrobatics/playfulness" of this Munkei character. Also wanted to make sure the staff was a big part of the move. Feedback welcome and appreciated. Cheers!
@AnthonyAnimation Yeah sorry! I was meaning to do some, but I ran out of time and this animation was coming in hot. (Where does the time go, right?!) I'll be writing some in-progress posts next, detailing my workflow and thought process. Hopefully, it'll be helpful. Cheers and good luck!