Home Riot Creative Contest 2017 - Animation

[Riot Creative Contest 2017] - Henry Truong

thathenryguy
polygon
Offline / Send Message
thathenryguy polygon
Hey everyone,

A little late to the party, but here's my work in progress thread!

I'm gonna try to rig up and animate with this Munkei character.

This amazing character was modeled and textured by the super talented @Zaphk.  Thanks so much!

WIll do a few rig tests soon.  FIngers crossed it works out well! 

Replies

  • croasan
    Offline / Send Message
    croasan triangle
    That character looks stunning Henry! I can't wait to see him moving :)
  • imLav
    Offline / Send Message
    imLav triangle
    Wow, thats a really cool model !  But i guess there's a lot of rigging comming up.
    Good luck ! 
  • thathenryguy
    Offline / Send Message
    thathenryguy polygon
    @croasan Thanks!  Me too!  @Zaphk did a great job on it. I haven't rigged in a while so this might take a little bit.

    @imLav Thanks!  Yah... almost done rigging!
  • ajramsey28
    Offline / Send Message
    ajramsey28 triangle
    that is a cool looking character! cant wait to see your animation for it!
  • KielFiggins
    Offline / Send Message
    KielFiggins polycounter lvl 3
    Very solid! The legs really feel like they're pushing the body.  My note would be trying an 'over / under' grip to see about relaxing the shape on one of those forearms, feels a bit much in the side view.  Good luck!
  • Arturow
    Offline / Send Message
    Arturow polycounter
  • ajramsey28
    Offline / Send Message
    ajramsey28 triangle
    So awesome! I love how his body moves! Very raptor like. I can imagine something like that popping out of the jungle and scaring people back to their turrets. XD  
  • thathenryguy
    Offline / Send Message
    thathenryguy polygon
    @KielFiggins Thanks man!  Will try doing that over/under grip.  To clarify, you mean to have one hand with and under grip and one with an over grip, right?
  • thathenryguy
  • Archanex
    Offline / Send Message
    Archanex polycounter lvl 14
  • AnthonyAnimation
    Offline / Send Message
    AnthonyAnimation greentooth
    Do you have any in-progress posts? It would be great to see the thought process of more experienced animators.

    Great work!
  • asphaltcowboy
  • Sotatsu
    Offline / Send Message
    Sotatsu polycounter lvl 4
    Very nice :smile:
    I really like the way he moves during the ult.
  • KielFiggins
    Offline / Send Message
    KielFiggins polycounter lvl 3
    Sweet Ult, love the flex in the staff.  And yes, the over - under grip note was one hand over, the other would be under.

    Good luck on your submission.
  • Dhairyasheel
    Offline / Send Message
    Dhairyasheel polycounter lvl 5
  • thathenryguy
    Offline / Send Message
    thathenryguy polygon
    @AnthonyAnimation Yeah sorry!  I was meaning to do some, but I ran out of time and this animation was coming in hot.  (Where does the time go, right?!)  I'll be writing some in-progress posts next, detailing my workflow and thought process.  Hopefully, it'll be helpful.  Cheers and good luck!
  • thathenryguy
    Offline / Send Message
    thathenryguy polygon
    @asphaltcowboy, @Archanex, @Sotatsu, @Dhairyasheel - thanks!!

    @KielFiggins - Sounds great, I think the over/under grip looks much better.  Adds a nice touch of asymmetry too.  Thanks!
  • InkRose
    Offline / Send Message
    InkRose node
    Absolutely stunning work. I remember this model from the ArtStation contest and I'm so happy to see in in motion.
  • TWilson
    Offline / Send Message
    TWilson polycounter lvl 13
    Looking good Henry!
  • KielFiggins
    Offline / Send Message
    KielFiggins polycounter lvl 3
    Thanks for sharing Henry, great insight.
  • imLav
    Offline / Send Message
    imLav triangle
    Can you share this rig ? 
    If it's possible :D
Sign In or Register to comment.