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rfarencibia
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Answered: Textures in DDO/3DO look nothing like when imported into UE4
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Answered: Textures in DDO/3DO look nothing like when imported into UE4
Topic by
BlackFangTech
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Nov 2017
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Quixel Megascans
Particularly it seems that the metallic and roughness maps use different ranges. Anyone know any settings I can mess with to get 3DO and DDO into alignment with UE4? (Yes, I'm using the UE4 preset when I create DDO projects.)
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