Have you tried assigning a wireframe material to it? The default wireframe material shows every triangle though. You could also try a custom opacity via the material, and turn on edged faces to see a backface culled wireframe overlay. Can't remember if this works or not.
Hey Eric, Yeah that could possible work if I can quickly cycle to a standard material, I'm basically trying to have the equivalent of "Toggle Wireframe Mode" in Maya.. where all geo displays as wires but image planes display with images showing. The conflict is in Max you can have image planes but they are textured geo...…
Ahh thank you swordslayer. And if I choose current layer as active I can continue modeling, adding primitives, and having wireframe toggle work right. Much thanks.
Hey Polycount Community, I really need to see my model in wireframe mode (not x ray mode, opacity is not low enough) with my image planes set up in my viewports visible? Similar to how modo, c4d, and maya do it. I need the reference to be seen on these textured image planes, its vital for my modeling process. Im modeling a…
Guys can you help me? I'm having this issue with 3ds Max 2021. I have selected my reference image layer to shaded yet when I enter wireframe mode it still disappears. Please help me guys I know this thread is from 2017 please be a life save for me. Thanks in advance.