Hi everyone! I'm working on a stylized brick substance in designer for a game. However, when I import the substance into UE4, it looks completely wrong. Normals and substance in Designer: Normals in UE4: Look in UE4 when applied to an object: As you can see, they look totally different due to the distortion that's…
Game engines use the substance cpu engine, which can sometimes give different results then the gpu engine, which designer uses by default. You can change to the cpu engine in designer by going to Tools>switch engine and selecting SSE2. This way it will also look wrong in designer,but at least you can then change it so it…