Hey guys, I can't seem to get symmetry to work when drawing quads on a live surface. I'm currently trying to retopologize a jacket I've been working on, parts of it are symmetrical and I'd prefer to work with symmetry for those parts. I've tried turning on object symmetry, world symmetry and topology to all values but for…
Depends also on what you're using I believe in Maya 2018 they recently updated the symmetry tools to work with quad draw. However, in earlier versions, Oglu is right just retopo one side and then Duplicate Special with Instance option turned on.