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Symmetry in quad draw?

Alexink
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Alexink null
Hey guys, I can't seem to get symmetry to work when drawing quads on a live surface.
I'm currently trying to retopologize a jacket I've been working on, parts of it are symmetrical and I'd prefer to work with symmetry for those parts. 
I've tried turning on object symmetry, world symmetry and topology to all values but for some reason when I start drawing out quads it only draws on one side.
Is there a way to solve this?

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