Hi everyone! I'm facing a problem at work. We were using an old engine that only support 1 diffuse map on our 3d model and we achieved to convince them to switch to unity. Now we are trying to make them use substance to texture our model instead of keeping the old single map. They want us to keep the same ''generics…
I think your biggest problem here is that a live substance in engine is not lighter than a single map. If you're planning to export a single map from substance then there's no difference There are many reasons to use substance, the main ones that appeal to business/management types are how straightforward it can make…