Hi Kevin, If your goal is to jump straight into UE4 and lighting, go for it. There's plenty of free assets on the marketplace; I would look into the infinity blade assets. It wouldn't hurt to try your hand at making your own assets in the future though, there's potential there to gain a clearer understanding of how…
There's several directions you can go with this. You need to think what job title you will be taking. In my mind you have 3 options. 1. Environment Artist. 2. Visualisation Artist. 3. Technical Artist. 1. Environment Artist. This is the run of the mill game artist, for this application then yes, you will need to know how…
Thanks for the reply. I have actually been seeing a large amount of lighting artist positions recently which is why I might try my hand at getting more comfortable with the post-processing effects and various other things about lighting in UE4. I would love to become a weapons artist but as of right now I need a job more…
Hi everyone, I am a recent graduate and I am thinking about focusing on lighting. I know that what they care about most is basically scene composition and, of course, how the lighting looks. I want to do everything in UE4 but I was wondering if I should make my own assets and props or use other ones since I want the main…