I started the second basic loop, was simple to create, just needed to modify tracer with little tweaks to mercy. I fixed a couple of things I saw with the first Loop but is relatively the same. I rendered them together, switching between the first and seconds version. Mercys head needs to have a smoother and quicker turn…
Hello, I've been working on a dance loop recently, I want to add multiple loops together to make a full dance animation. This is my first main loop, which will be the bulk of the dance. I'll post what dance I'm animating for reference. It seems a bit stiff and my friend said floaty so I've come to polycount for feedback.…
Dropped it for quite a while and multiple times but picked it back up to finish the third loop and call it done there. Feedback is always welcome but think I've had this sitting for long enough. https://youtu.be/TqH-cCjxCoc
I put this away for quite a while to work on animonthly. I've picked it back up and tried finishing it off. I think its improved drastically from the original, I'm going to leave it as it is for now and start the next loop, if you see anything wrong critique is always welcome and I can go back and fix it.…
You might need to step back a bit and analyze the ref more closely. The speed is roughly 120 bpm; the loop you are looking to pull is around 2.5 sec, marked by the guy's right foot planting out at 0:30 then just before 0:33. I'd count the exact frames before getting in to Maya. Listen closely to the snare drum in the music…