(I'm very new to Polycount, so if I'm posting this in the wrong place or something, let me know.) I've challenged myself to make a new head (almost) every day, sculpt, then materials or retopo or both if I have time. I want to improve my sculpting skills and learn how to make decent characters that aren't weird or uncanny…
Thanks for the tips and picture! I'll keep them in mind, and I'll make a skull or two for my next sculpts. Here are some side views for a better look. I didn't think to put any in the post. I guess they are kind of flat. So I guess I got the most important edge loops right? Mouth, eye, muzzle, then the one around the…