Hey guys, looking for a script that can set a different material ID per element in 3ds Max. Currently all the scripts I've found randomize it; resulting in some elements having the same ID. Thank you in advance!
@oglu Not sure; I've never had to work with more than 50 ID's. @Swordslayer - Thanks for that! One question though. How would I create something like that? Is it a visual script such as Unreal Engines blueprints?