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Script to set different material ID's per element?
RashedAlmetrami
polycounter lvl 10
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RashedAlmetrami
polycounter lvl 10
Aug 2017
Hey guys,
looking for a script that can set a different material ID per element in 3ds Max. Currently all the scripts I've found randomize it; resulting in some elements having the same ID.
Thank you in advance!
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oglu
polycount lvl 666
Aug 2017
isnt there a maximum for different ids in max.?
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Swordslayer
interpolator
Aug 2017
If there's less than 65536 elements, this will do the job:
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RashedAlmetrami
polycounter lvl 10
Aug 2017
@oglu
Not sure; I've never had to work with more than 50 ID's.
@Swordslayer
- Thanks for that! One question though. How would I create something like that? Is it a visual script such as Unreal Engines blueprints?
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PolyHertz
polycount lvl 666
Aug 2017
What Swordslayer posted is a 3DSMax 'Creation Graph' , Maxs built in node-based scripting system.
It's only available in Max 2016 and newer though.
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Not sure; I've never had to work with more than 50 ID's.
@Swordslayer - Thanks for that! One question though. How would I create something like that? Is it a visual script such as Unreal Engines blueprints?
It's only available in Max 2016 and newer though.