Greetings! I have always found procedural and modular workflows interesting so I thought I would do a bit of discovering and give making some modular assets a go. My aim is to make a bunch of low poly building pieces that I can reuse and modify to create more variations. I will be using Substance painter and designer with…
Update#1So I ran some tests for making some pieces and I was quite happy with the results. This is around the quality I'm probably going to aim for as I don't have too much time in the day to invest into this experiment but I think it will be good enough to make a scene using these assets once its done. Ignore the lack of…