Hey Everyone! I am happy to announce my 4 Channel Detail Normal Map shader for Marmoset Toolbag 3 has been released! You can find the link to the shader on Gumroad here https://gumroad.com/l/marmoset_detailnormal . The downloadable zip contains ashader extension allowing for up to 4 detail normal textures masked with a…
Hey Chris, I'm on the verge of buying this one as wel I was just wondering if you could make it possible to have a detail weight for each separate detail map. I would love it for stuff like faces. So I can put a secondary and tertiary normal map in a seprate slot and have control of the strength in real time.
Hey @FourtyNights awesome! You can disable the channels you don't want to use with the checkbox 'Enable..' Or leave those channels black on the detail mask. Both should work.
Thank you for this, I bought it. I also happen to have a character project going on where I could use multiple tileable fabric normals on its clothes. Maybe it'll have tileable skin details as well. ;) @radiancef0rge Quick question: If I don't need all 4 channels, but only some of them, are those unused channels going to…