Hi! I'm trying to use Megascans for creating a maple tree with Speedtree and I saw that none of the leaf atlases that I need have stems on. Am I missing something? After all I could just draw them in Photoshop but that would be super awkward keeping in mind that the whole point of Megascan (to my understanding) is to get…
Hey Shabba, Thanks for the tip! I'm not a super advanced Speedtree user, so not sure if I get this right. How do you bake normals in Speedtree? Do you mean that you can set up a high poly tree using Megascan textures, then convert that to a low poly tree using bilboards? :)
Hey @Fisher007 , Not sure if you are still working on those maple leaves, but I find that modeling the stems and mapping them to a simple tileable gradient texture really gives a nice touch to the normal map when it comes to working in SpeedTree and baking out your maps when working with Megascans products. Hope this…