Vray uses a different GGX shading model to UE4. If you mean getting your Vray scene into UE4 and have it 1:1. If you're just talking about bringing a scene set up for offline rendering into a real-time environment like UE4 then it completely depends on what you're doing. This image is very exciting though. Maybe quite a…
I'm creating some models in 3DSMAX vray that I want to be able to transfer to UE4 at a later time. However I understand the requirement for vray and UE4 are different. UE4 needs a lightmap UV, which I assume means I need to be correctly assigning UV's as I'm modelling? I also assume I will need a high poly / low poly…