@Thanez Oh, nice! Didn't know that! Thanks. It makes sense the bake would add information on the body too! :) So, doing this I can optimize both the inner area of the oval insets, and the bolt lips, right?
no issue with modeling the lowpoly first, but you really don't need to have all those insets along the grips there. it's wasteful. I'd suggest you remove those at the very least, after doing the hp version, to optimize this lowpoly before unwrapping.
It'll bake just fine without them in the low. keep in mind you personal assets show your decision making process to potential employers. Bottom line is those specific insets will not contribute anything to the silhouette or bake quality at all. It's a waste, and any potential employer who sees them in your lowpoly will…
the tri count is still a tad high, simply because of the shape of the gun and you could bake many of those screws and other insets. but those are less egregious than what I was pointing out earlier. mesh looks good to go. looking forward to seeing the bakes there's not too many errors, this is how you become a stronger…
@Polygoblin Indeed they added a lot of geometry (around 2.5k additional tris), there are few more insets on the backside of the grip that can't be seen from the screenshots I posted. I'm considering whether to remove them and just bake them from the highpoly but I'm not sure the normal alone would do it justice, especially…
@Polygoblin Thanks! I was of course joking, I learned that criticism and feedback are of paramount importance to grow and get better, and I don't mind harsh and blunt ones either, since even the worst ones always contain useful information. :) @Thanez Wow! Thanks for the thorough feeback! 100% agree with red and blue. I'll…
First of all, I'm learning so much with this piece. Just wanted to put it out there. So, been very busy lately but I have managed to clean the lowpoly a bit. It's roughly 30k tris for the main weapon, 40k with full accessories. As it's evident, I have been very generous with curves and cylinders to get as much quality as…
I'mma give it to you straight. This is a good model that you've done. Well job'd! I'm enjoying the entirety of it except the m4 stock adapter piece. It looks blobby and lacks definition in it's shape as if you didn't have good references for it, #sorry. Mspaint is the shit, yo. The weakest part of this is the…