You're absolutely right BigtimeMaster, I indeed kinda missed the "all are as separate OBJ-s with UV-s" from the first post. As it sounded obvious that everything needs to be in a single fbx. My bad. About this example of a body that one needs to paint beneath a layer of clothes. As far as I'm concerned I keep both Painter…
Second poster disagreed with first, but neither are wrong. There is just some miscommunication. You cannot load two separate .fbx/.obj files into a SP project. So if you exported a naked character model as one .fbx file, and you exported the characters clothes as a separate .fbx file, you will not be able to import the…
"You can't add new meshes to an existing project". I believe you can and it can be really useful too. Three great ways to use what you'll find in Substance Painter's main menu : Edit -> Project Configuration. There you can reload the mesh(es) from your scene in progress. The first one refers to ISUther issue. The two…