Another WIP, I'll probably touch up the pose later, but for now she'll stay like this @skankerzero I reduced the lenght of the torso like you said, thanks for the feedback :)
A little progress on the WIP, i think i need to make the legs thinner at some places, like the ankles and move the feet so they don't "look" in the same direction. Still need to sculpt the arms too and move the fingers.
Another WIP, I changed the face a little and started the hair and fur. The pompom is awfull so I'll change it but it stays like that for now. The fur and hair were made in blender using bezier curves because I found it way easier to work with :)
I was searching a nice character to train and improve my anatomy and sculpt skills and found this awesome artwork from Hyung-tae Kim and decided to give it a go. This time I chose to make it more like a "figurine" instead of following a real time character pipeline. I'm looking at a lot of references and sculpts from…