So I've been looking into creating assets for this sandbox GTA type setting where I need a lot of variants of such but I'm having trouble working out a method where I can have curved tiles and such without any of this distortion, any help on a certain method would be great. Current Effect Desired Effect - Smooth Curves…
What was said, plus you can vertex blend other textures (ideally with much less directional information than the texture in your screen - grime, mud, moss etc. works fine) and/or use decals to hide the most obvious issues.